Unsourced material may be challenged and removed. Gruumsh, as well as Bahgtru, Ilneval, Luthic, Shargaas and Yurtrus. The son of Gruumsh and Long death monk 5e pdf unearthed arcana, Bahgtru has been described as a huge orc with bulging muscles and dirty tan skin.
His eyes are dull green, and his glistening white tusks protrude from either side of his mouth. Bahgtru has also been described as “awesomely stupid. This demipower is “The Scro Father”, the divine patron of the elite orc race known as the Scro. 1, in an article by Roger E. According to that article, he is the only god that the Scro worship, and he does not acknowledge superiors. Conquest, Survival, Strength, and Territory. Gruumsh created the orcs in his image to be his servants in the world but was cheated out of a home for his people by the other gods.
His symbol is his missing, unblinking eye. Gruumsh appears as a powerful orc with one eye. His favored weapon is the spear. Gruumsh’s divine realm is the Iron Fortress on the plane of Nishrek. In 4th Edition, Nishrek was once an independent realm in the Astral Sea.
Bane was able to stop Nishrek from crushing him only by fusing both realms together. The force of the impact sent the two realms spinning through the Astral Sea and to this day they fly recklessly through the plane as the forces of Bane and Gruumsh fight an eternal war. Gruumsh is the husband of Luthic and father of Bahgtru. Ilneval is his most capable lieutenant. Gruumsh considers himself supreme and all non-orcs his enemies, while holding special enmity for some. Gruumsh many times to protect Corellon and her other family members. According to Forgotten Realms lore, Gruumsh once had an alliance with the conniving elven goddess Araushnee to bring down her fellow elven deities once and for all.
Gruumsh appears as one of the deities described in the Players Handbook for 3. Gruumsh also appears in the revised Players Handbook for 3. Gruumsh appears as one of the deities described in the Dungeon Master’s Guide for the 4th edition. D setting, Ilneval was known as Karaash. She is the wife of Gruumsh and mother of Bahgtru. Her sacred animal is the cave bear. Her symbol is an orcish rune meaning “home.
Luthic embodies the orcish feminine ideal, subordinate to male orcs but still protecting the cohesion of orcish society. Luthic is described as a matronly orc with very long claws. She fights bare-handed with her claws because only the males of the community are allowed to wield a weapon. She may also use powerful spells, as such arts are not considered manly in orcish culture. His symbol is a skull on a red crescent moon. The Half-Orc Point of View.
From the Sorcerer’s Scroll: Clerics live by other rules”. Lake Geneva, WI: TSR, 1987. Renton, WA: Wizards of the Coast, 2005. This page was last edited on 22 August 2017, at 05:09. Morndinsamman, the dwarven pantheon of gods, consists of the leader, Moradin, as well as Abbathor, Berronar Truesilver, Clanggedin Silverbeard, Dugmaren Brightmantle, Dumathoin, Muamman Duathal, and Vergadain. Gorm Gulthyn, Haela Brightaxe, and Thard Harr. This version of the pantheon consisted of Moradin, Berronar Truesilver, Clanggedin Silverbeard, Dugmaren Brightmantle, Dumathoin, Muamman Duathal, Vergadain, Abbathor, and the dwarf hero Gnarldan Steelshield.
Abbathor, Berronar Truesilver, Clanggedin Silverbeard, Deep Duerra, Dugmaren Brightmantle, Dumathoin, Gorm Gulthyn, Haela Brightaxe, Laduguer, Marthammor Duin, Moradin, Sharindlar, Thard Harr, and Vergadain. Moradin appears again in the 3. His holy symbol is a jeweled dagger. Abbathor manifests as a very large dwarf, fat and piggy-eyed. He wears leather and furs made from those non-dwarves who have opposed him in the past. He is the only evil power in the dwarven pantheon of Morndinsamman, but is tolerated and supports the other deities in conflicts.
She acts as Moradin’s consort. She is an intermediate deity that is of the Lawful Good alignment. Berronar appears as a powerful female dwarf with a beard braided into four rows, wearing chain mail and a silver helm. Clangeddin appears as a craggy, middle-aged, bald, silver-bearded dwarf in chain mail. He is usually armed with paired battle axes, and appears powerful and always smiling. He is an intermediate deity of Lawful Good alignment with the domains of Good, Law, Strength, War and Dwarf.